Star Traks: Machinima

Presenting Star Traks: Machinima! What is machinima? Well, put simply, Machinima is created when you use a video game to create an animation. Star Traks Machinima is based on the Star Traks universe, specifically on Star Traks: Silverado. If you've linked to this page from elsewhere, I strongly suggest you check out The Star Traks Nexus to get a better understanding of who the characters are and just what kind of storyline you can expect.

Star Traks: Machinima has been re-uploaded from the DVD-version, replacing the old, crunched-down YouTube versions. Now split into four parts, add them together, and you get a Star Traks video resembling a standard TV episode.

You can post your comments on the Star Traks Forum, or email me directly.



Opening Credits

Silverado Opening Credits


A Star Traks: Silverado DVD was created for those who were kind enough to help me with the project. The DVD marked the official completion of the Machinima project.

DVD Cover

DVD Stamp



Captain Christopher Stafford - Brendan Chris
Misrek - Alan Decker Commander Matthew Noonan - Corey Quintaine
Lt. Cmdr. Simon Jeffery - Sir Reginald Benjamin J. Gibson the 3rd
Lt. Cmdr. T'Parief - Anthony Butler
Lieutenant Jane Fifebee - Elsie Kay
Lieutenant San Jall - Brad Dusen
Dr. Noel Wowryk - Laura Kerry
Ensign Trish Yanick - Trish Veeneman
Ensign Naketh - Alan Decker
Nurse Kerry - Tracey Sullivan
Sylvia - Annette Iverson

Writing by: Brendan Chris, Alan Decker and Anthony Butler
Animation, level design and scripting: Brendan Chris


Star Trek is the trademarked property of Paramount and CBS, since Viacom did that funny split thing. Star Trek Elite Force 2 was created by Ritual Software and Activision under license from Paramount.

Star Traks was created by Alan Decker. Personally, I find it much funnier than Star Trek. But then that's just my opinion.

Star Traks: Silverado was created by Brendan Chris. The Silverado concept, characters, artwork and stories are all my original work. Copyright 2004 by me.

Star Traks: Machinima is my original creation, using the UberRadiant GDK for Star Trek Elite Force 2, provided by Ritual Software. While the storyline, level design and characters are my orignal work many game elements provided with the game and GDK have been used in the creation of Star Traks: Machinima. These include, but are not limited to, some textures, models and sound effects.

If I missed something, please tell me before you sue me.

Special thanks to all my voice artists and to the various people who put up with me babbling about this project. Specific credits to follow, once the people involved tell me whether to use their real names or aliases.

Special thanks also go to the great people at the Ritual Software Forums for answering many of my inane questions about using the UberRadiant GDK.

Star Traks: Silverado Home Page