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Tech 1 This small, hyperjumping Scout Ship contains 2 Detection Devices for determining enemy locations |
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Tech 2 One of only 4 ship designs which can carry Ord, this ship can also lay/sweep mines and extract minerals from space |
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Tech 3 This small ship boasts a Boarding laser and Scalar Wave Amp. It can also convert Food to Supplies |
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Tech 4 Specially designed to find and eliminate Minefields |
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Tech 5 The second ship design to carry Ord, this ship is a mine-laying specialist which can produce its own Ord |
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Tech 5 The first Carrier vessel with a small (200) fighter complement and a Food to Supply converter |
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Bilemniscate Class Quartermaster Tech 6 A mobile, hyperjumping utility ship. Can produce just about anything the Mishithu need |
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Tech 7 The third ship design with Ord capacity, this ship is designed to destroy fighter wings. It can even mount a Nemesis Torpedo |
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Tech 8 This carrier can produce its own fighters and extract minerals from space |
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Quatrolunule Class Dreadnought Tech 10 Not only can it destroy enemy ships, but it will melt them down and recover their metals |
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Tech 10 Designed to be used in tandem with the Devil’s Curve to destroy and then re-from entire planets this ship mounts a Proto-Matter Cannon and the Ord hold needed to fire it |
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Devil's Curve Class Destructor Tech 10 The other half of the tandem, this one has the Super Laser |
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Common Ships Small Deep Space Freighter Medium Deep Space Freighter Large Deep Space Freighter Super Transport Ship Merlin Class Alchemy Ship Alaska Class Refinery |